Books for Prep









Rating: 5 out of 5 stars - Excellent Book
I disagree with everyone who has said that this book is either too comlex to get, or not full of How-to's. I am 12, and this is my first 3D graphics expirience. I don't have the software, I don't have manuals, all that I had was that book. After finishing it, I feel like I can read Volume 2 and 3, and be ready to go pro. This book gave a good background of the program, and as I said before, I'm 12. I read exactly 2 pages twice to get the content, but other than that,, the 1100 pages went by quite nicely. You will want to be able to do some of the more advaced things with the program, such as the chapter on materials that had a lot to do with the materials editor. I do reccomend, for those of you who don't want to read the documentation you paid three and a half thousand dollars for, that you get the Fundementals. Overall, excellent book with good background, Good intro to vol. 2, also worth buying.



Rating: 3 out of 5 stars - Get volume 2 of this same title.
This was my second 3D Studio max book. Buying it then was a mistake. There are many introductory books out there and this is one of the best but the problem is that the followup to this book; Inside 3DSMax vol 2, has everything vol 1 does and more. Get it if you are just starting out, and then I hope you are not scared of big books because this is where you start off, and start off well. If you already know your way around Max and just want to know advanced stuff like material manipulation and smoother models, get volume 2.



Rating: 3 out of 5 stars - RTFM's!!! then read this book
RTFM's then read this book...the tutorials are not going to be duplicated in any books that are released so stop whinning about it not being for beginners..thats what the manuals are for. Don't WAREZ a product then complain about third party books that are available aren't good for beginners...no company would ever want someone to make a user manual that out did there own manuals and therefore rendering buying the product useless as people would just copy it....I am not saying that all of you wared it but I had never done any 3d modeling ever and once I had done the tut's I had gotten use to MAX's interface..had I never of done those tut's I3DSM would of been alot harder to read.......

oh by the way ..read the tut's then this book is awesome!



Rating: 5 out of 5 stars - Great book for Advanced users
A great concept book, I do recommend that you read and practice first using your own tutorials that came with the program. I would buy the rest of the books. If you want to be experienced in this field, don't complain, read everything.



Rating: 5 out of 5 stars - GREAT BOOK!!
Many books on the market will give you step by step instructions how how to create a scene, or create certain effects. Although this is sometimes handy, it doesn't easially allow the user to incorperate the skills they learned into their own work.

Inside 3D Studio Max shows you the concepts behind how the program works, and allows you to apply these concepts, and skills to your own work, rather than a preformatted tutorial. It is this fact, however, that makes the book not extremely useful for modelers who are new to the program. This book often speaks of the manual which ships with 3DS Max, and the writer made it clear that this was not yet ANOTHER MANUAL. Inside 3D Studio Max explores how to expand your ability.

If you have no prior modeling practice, read the manual which ships with Max, then buy this book. If you do that, you will appreciate what is taught in this massive book.

This is an overall GREAT book, and it has really helped me to become a much better 3D artist.





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