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Books : Inside 3d Studio Max: Animation

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Binding: Paperback
Edition: 1st
Format: Bargain Price
Number Of Items: 1
Number Of Pages: 795
Publication Date: 1997-06




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Editorial Review:

Amazon.com Review:
Kinetix 3D Studio Max, the 3-D modeling and animation package for Windows 95 and NT, has excellent features for creating models that really move realistically. So it's no wonder that the authors of a guide to 3D Studio MAX would divide it into separate volumes, or that one would be devoted solely to animation. Inside 3D Studio MAX Volume III: Animation gives users outstanding guidance in creating animations using transformation techniques, controllers, and expressions; modeling characters; creating mesh deformations; and creating characters that walk and have facial animations. You also learn how to animate your 3-D environment by adjusting cameras, lights, and atmospheres and by working with particle systems, physics, and such properties as elasticity, friction, and dampening. The last section of the book concentrates on VideoPost, the module for compositing and editing your work for final production, and on adding sound and special effects via built-in and plug-in tools. A CD-ROM includes exercise files, filters, sound files, and demo versions of plug-ins.

Product Description:
Inside 3D Studio MAX 2 Volume III: Animation is a real-world tutorial for the serious professional or student. This book takes users beyond the basic techniques of animating to provide detailed information that cannot be found anywhere else. The reader will master the high-end techniques by practicing the detailed tutorials, all of which are supplemented by models and textures on the book's CD-ROM.



Customer Reviews
Average Rating:  out of 5 stars

Rating: 5 out of 5 stars - If you have a basic understanding, this book is AWESOME!
Well, Boss Hog may get confused easily, but don't let him shy you away from an excellent text. I still recommend this book to people learning Max 3. The tutorials in the first several chapters are very intelligently written, and attempt to tackle very complicated concepts in a very concise manner. The text has helped me master more advanced concepts and tools of both Max the program and animation in general. The section on character work, while a regurgitation of what you'll find in Illusion ... Read More



Rating: 2 out of 5 stars - Only good if you know the program
This book is a good reference but not for those who are not proficient already in MAX. As others have stated, the examples often skip steps, assume knowledge of the workings of the program and show "this is what you should end up with" pictures that don't relate at all to what the instructions give. I get the impression also that each chapter was written by a different person because they cover material that has sometimes been discussed or later chapters cover basic material that was left out at the ... Read More



Rating: 3 out of 5 stars - A few problems aside, it's still fairly good.
I totally remember the Walking UFO project that Boss Hog had problems with. It drove my entire class insane, and only 3 people were able to finish it by just throwing the book out. The flow of several of the activites is broken too much... The editors really should have had people test these things out over and over to iron out these hiccups.

All this aside, this book was still helpful to have around. Not perfect, but it makes a good reference and can even give some good inspiration. ... Read More



Rating: 2 out of 5 stars - Prepare to pay for a headache!
Hello graphics gurus,

I've got some news for you if this book looks good. I'd like to direct you to the FIRST CHAPTER. This chapter covers simple transformation animation, even though the chapter is titled "ADVANCED Transformation Animation". This is NOT what I wish to squabble about. What really shocked me was the unclear transition between the text, the pictures, and the files on the CD. Following the directions, I labeled, linked, and altered several objects and dummies. Once completed, ... Read More



Rating: 5 out of 5 stars - Best of the Trio
This book is by far the best of the Max 2 series. The chapters on Controllers, Video Post and Compositing are invaluable. The knowledge of the authors really show through and the power of Max is appropriatey showcased in this book. Beginners may find it daunting, but it is a must for anyone who is serious about Max.







 






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